You are a stalwart adventurer, plucked from the fabric of mediocrity and tasked with a grand adventure to pursue the Dark Wanderer, and perhaps banish evil from this wretched world once and for all. It’s a marvel to witness.Īs for the game itself, well it should come as no surprise that it is every bit the moody, exciting action role-playing hack-and-slash experience that captured an older generation of players back at the start of the second millennium. I found myself constantly pressing the in-game toggle key to view the old graphical styling, feeling like I was experiencing a living artbook of Diablo’s development – understanding the capabilities of 20-year-old development options versus today. The game entirely feels like a freeing of the original inspiration that was built so long ago, a triumphant example of what can be done with modern elbow grease and a lot of respect for its roots. Original concept art, 3D models and even cinematic resources were leveraged to make sure that the soul of Diablo II was present – and it shows. It would be entirely too easy to simply take an existing sprite and remodel it to modern standards – instead the folks at VV took the time to revisit the old development resources that were present some two-decades-and-change ago, and worked to make sure that the original vision of the Blizzard North team was realised in beautiful high definition. Essentially every limitation that was present in the days of yore has been identified and reintroduced into the game’s world. What has transpired is a proper rebuild of the game – not merely a remaster. While not entirely untrue, the amount of passion that has been poured into this project by the talented folks at Vicarious Visions is worthy of much more praise than merely ‘made it look better’. It would be the simplest thing in the world to say that the game is ‘Diablo II, but pretty by modern standards’.
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